[While investigating a seemingly derelict freighter, the away team made up of Colonel Jack O’Neill, Dr. Daniel Jackson, Android AI Rommie, and Dr. Rodney McKay encountered a potentially hostile utility unit.]

Rather than retreat or open fire, O’Neill throws a look to Rommie: “You got this?”.

“Leave it to me,”she replies.  Rommie shuts her eyes and reaches out to the machine, feeling along its control channels for a way in.  She works past one dead protocol after another, hunting the handshake that will give her control.  Then, she’s inside.  Her expression sharpens.  The unit responds, shuddering, its amber eye dimming, servos winding down.  The heavy frame stumbles forward one last uneven step before its knees buckle and it collapses to the deck in a heap.

The ship falls silent.  A beat to take stock, then you pick your way past the downed bot and down the corridor to a sealed door.

A hazard indicator flashes back at you.  Rommie confirms what it means: the section beyond has been breached, and is open to vacuum.  It’s also the direct path to the bridge and the ebbing power source.  Any way around costs time, and that containment field is fading.

“I can seal this compartment behind us, then open the door to the breached section,”offers Rommie.  “Once that happens, the air in here rushes out, along with anything not secured.  You’ll be fine in your EV suits.”  Then, reading McKay’s reluctance, she reminds him: “It’s the most direct route forward.”

What do you do?

A. Seal up and cross into the breached section.

B. Leave it sealed and find another way around, however long that takes.

CHOOSE!

PREVIOUSLY ON…

You and 19 others have been stranded in an amalgam universe of myriad SF realities. All 19 are sci-fi’s Best of the Best. And then there’s you, uniquely qualified given your encyclopedic knowledge garnered from your world where these characters, their technologies, and their stories are fiction, beloved TV shows you have watched time and again. Together, all 20 of you have set off on the Enterprise-D, tasked with finding a way home.

For your first mission, you’ve decided to investigate a seemingly derelict freighter broadcasting an emergency beacon. An away team and puddle jumper have been dispatched to the ghost ship, anomalous energy pulses making beaming and communications a challenge.

After parking and cloaking the puddle jumper in the freighter’s hangar, the team crosses the airless bay into the ship proper.  There, they make the decision to check out the waning energy signature of a containment field en route to the bridge.  But they immediately encounter a utility unit that advances on them menacingly.


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17 responses

  1. Cristina Graziella Avatar
    Cristina Graziella

    Well, I choose B. I’ m very curious about the other fan choice.

  2. I would be a little concerned about being able to open the door on the other side of the breach to get back into the rest of the ship, but I still think the risk is better than having to go around.

    On a side note, an interesting question has occurred to me. This is probably getting way too technical and involved, but what point in their personal timelines are these characters pulled from? Because you have O’Neill still a colonel. At the end of Stargate he was a general. He was also getting on in years so having him as his earlier colonel self here makes the most sense but it also means you cannot have him reference anything he experienced after he became a general. But that raises the question for the rest of the characters as well. Especially the other Stargate characters. Are they all pulled from the same point in time in the Stargate universe? Or do some have their later experiences to pull from? Are the original series Trek characters aware of things from the later Trek shows the other characters are from, or are they way behind on history and tech? So on and so forth.

    Sorry, I know I am getting way too technical here, but this is the kind of stuff my brain thinks about. Feel free to ignore those questions if you don’t have a good answer. We can just “hand wave” it away.

    1. They are all plucked from their prime and have no knowledge of their adventures beyond that point. When, exactly, that “prime” is remains to be seen.

      1. Follow up question then: How much time did these characters have to familiarize themselves with the Enterprise D and other tech they might not know and even each other (since captains and away team leaders need to know what people can do in order to assign them tasks and such) before this mission got underway?

        1. About a week.

          1. Ok, cool. Thanks for the answers.

  3. A

  4. Seal up and cross into the breached section. Meant to say Joe, the graphics are fab!

  5. Option A. We have come this far, it is too late to turn back.

  6. Option A, I think. In for a penny, in for a pound.

    Had we left Jack in the shuttle, he might have been able to provide rescue should the rest of the away team go floating off into space, or maybe even fly the puddle jumper to the corridor’s section of the ship, clamp down on the ship’s exterior and extend its force field to provide breathable atmosphere for Daniel and Rodney.

    But we’re here now.

  7. Seal up those suits and move along forward.

  8. A. Seal it up and cross into the breach(hoping it’s a short walk into a more secure section)

    JamesPB

  9. Option A, with the EV suits we’re good.

  10. Patricia L Shelton Avatar
    Patricia L Shelton

    A. Seal up and cross. Thank you for this! Have always enjoyed your writing and this is fun

  11. A. As long as the corridor beyond the door actually exists and hasn’t been destroyed. I guess we’ll find out!

  12. Seal up and go! With those anomalous energy pulses I think time is of the essence.

  13. I’m going with A. Press on through the door. Provided that Rommie can seal off the corridor before the unsecured giant robot, because it would be a bit of an oversight if that were to be swept out into space taking our team with it.

    We’re under some time pressure, the team’s equipped for airless sections, and the other ways around might be just as risky. Suits from the stores on the Enterprise-D ought to be pretty tough and reliable. (Although I was surprised to learn that this appears to be the first time they have ever been used, so let’s hope the 24th century mothballs have worked!)

    If McKay doesn’t like it, perhaps he should reflect for a moment on who it was that put us under this time pressure.

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