I got the call from Kerry just before lunch: “How’d you like to come by at two thirty for a spotting session.” Spotting session? My first thought was that fellow Exec. Producer Carl Binder needed someone to watch over him while he put his new exercise trampoline through its paces. Then, it dawned on me. Oooooh. A Visual Effects spotting!
How many visual effects can you spot in an episode? Can you spot them all? Sounds like fun, right? Well, turns out a VFX spotting session is less a game of Where’s Waldo than an often laborious process involving the producer, editor, and various visual effects personnel squeezed into a tiny editing suite, gathered around an even tinier monitor, timing and discussing each and every visual effects sequence in an episode. Should the shot be longer? What direction is the ship headed? What kind of a camera move do we want to see? Does the VFX shot match with the preceding shot? Does it match with the ensuing shot? Was the shot budgeted? By the time we finished, it was 90 minutes later! I might have to set aside the entire day for Resurgence!
Before heading out, I made a point of doing two very important things. First, I snapped a pic of the creepy-looking game sitting on the top shelf of editor Mike Bananas’ shelf –
Second, I got editor Mike Banas to commit to a fan Q&A –
Have questions for Mike? Then fire away! Come on. He can take it.
Of course this begs the question: If I was spotting visual effects, who was spotting Carl on his trampoline?
Some weaponry from the Atlantis archives –
More internet issues. It may be time to change my internet provider.
Today’s entry is dedicated to belated birthday individual Elminster!